attach(Drawable *) (defined in Drawable) | Drawable | |
color (defined in Drawable) | Drawable | [protected] |
detach(Drawable *) (defined in Drawable) | Drawable | |
detachAll() (defined in Drawable) | Drawable | |
draw() (defined in Drawable) | Drawable | [virtual] |
Enable(GLenum what, GLboolean val) (defined in Drawable) | Drawable | [protected] |
modelMatrix (defined in Drawable) | Drawable | [protected] |
projMatrix (defined in Drawable) | Drawable | [protected] |
relativePosition(Qwt3D::Triple rel) | Drawable | |
restoreGLState() (defined in Drawable) | Drawable | [virtual] |
saveGLState() (defined in Drawable) | Drawable | [virtual] |
setColor(double r, double g, double b, double a=1) (defined in Drawable) | Drawable | [virtual] |
setColor(Qwt3D::RGBA rgba) (defined in Drawable) | Drawable | [virtual] |
viewport (defined in Drawable) | Drawable | [protected] |
ViewPort2World(Qwt3D::Triple win, bool *err=0) | Drawable | [protected] |
World2ViewPort(Qwt3D::Triple obj, bool *err=0) | Drawable | [protected] |
~Drawable()=0 (defined in Drawable) | Drawable | [pure virtual] |