#include <qwt3d_color.h>
Inheritance diagram for StandardColor:
Public Member Functions | |
StandardColor (Qwt3D::Plot3D *data, unsigned size=100) | |
Qwt3D::RGBA | operator() (double x, double y, double z) const |
void | setColorVector (Qwt3D::ColorVector const &cv) |
void | reset (unsigned size=100) |
void | setAlpha (double a) |
Qwt3D::ColorVector & | createVector (Qwt3D::ColorVector &vec) |
Protected Attributes | |
Qwt3D::ColorVector | colors_ |
Qwt3D::Plot3D * | data_ |
StandardColor | ( | Qwt3D::Plot3D * | data, | |
unsigned | size = 100 | |||
) | [explicit] |
Initializes with data and set up a ColorVector with a size of 100 z values (default);.
RGBA operator() | ( | double | x, | |
double | y, | |||
double | z | |||
) | const [virtual] |
void setColorVector | ( | Qwt3D::ColorVector const & | cv | ) |
Assigns a new ColorVector (Also overwrites the constructors size argument)
void reset | ( | unsigned | size = 100 |
) |
Resets the standard colors;.
void setAlpha | ( | double | a | ) |
Sets unitary alpha value for all colors.
Qwt3D::ColorVector& createVector | ( | Qwt3D::ColorVector & | vec | ) | [inline, virtual] |
Creates color vector.
Creates a color vector used by ColorLegend. This is essentially a copy from the internal used vector.
Reimplemented from Color.